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Accessibility for Valorant

Project Type

Research

Date

Fall 2025

This project explores how Valorant, a first person shooter video game, can be made more accessible for players with different abilities without compromising competitive integrity. Through research, personas, and UX analysis, I identified barriers in visuals, audio, and feedback systems and proposed design solutions that promote fairness, flexibility, and an inclusive competitive experience—insights that can extend to accessibility in other FPS games.

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