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Accessibility for Valorant
Project Type
Research
Date
Fall 2025
This project explores how Valorant, a first person shooter video game, can be made more accessible for players with different abilities without compromising competitive integrity. Through research, personas, and UX analysis, I identified barriers in visuals, audio, and feedback systems and proposed design solutions that promote fairness, flexibility, and an inclusive competitive experience—insights that can extend to accessibility in other FPS games.








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